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گیم، اینترنت و گجت::
تنظیم خودکار (دینامیک) سختی
Make use of dynamic difficulty adjustment (DDA).
With DDA, the game makes itself easier or harder based on how the player is doing in order to preserve a proper level of challenge.
DDA first crossed over into digital games in 1985 with Dani Berry's Heart of Africa; the game would move key locations if the player was having trouble finding them.
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